What is gpu scaling?

GPU scaling is a feature in graphics drivers that allows you to run games or applications at a lower resolution than your monitor's native resolution and then have the GPU upscale the image to fill the screen. This can improve performance in demanding games by reducing the rendering workload on the GPU. It is especially beneficial for older or less powerful GPUs, or when playing very graphically intensive games.

Here's a breakdown of key aspects:

  • Purpose: Primarily used to boost frame rates in games that are taxing on your GPU. By rendering at a lower resolution, the GPU has less work to do, leading to higher frame rates.
  • How it Works: When GPU scaling is enabled, the GPU takes the lower-resolution image and applies an upscaling algorithm. This algorithm attempts to intelligently stretch and sharpen the image to fill the monitor's native resolution.
  • Upscaling Algorithms: The quality of the upscaling depends on the algorithm used. Newer GPUs and drivers often offer more sophisticated algorithms that produce better results, minimizing blurriness or distortion. Common algorithms include nearest neighbor, bilinear, bicubic, and more advanced options like FidelityFX Super Resolution (FSR) or DLSS (though FSR and DLSS are more than just simple upscaling).
  • Types of GPU Scaling:
    • Integer Scaling: A basic upscaling method that multiplies pixels by whole numbers (e.g., 2x, 3x). This can result in sharp, pixelated images, which may be desirable for retro games.
    • Non-Integer Scaling: Uses more complex algorithms to scale images by fractional amounts, leading to smoother, but potentially blurrier, images.
  • Advantages:
    • Improved performance (higher frame rates) in games.
    • Ability to play games that might otherwise be unplayable due to low frame rates.
  • Disadvantages:
    • Potentially reduced image quality compared to native resolution.
    • Upscaling algorithms can introduce blurriness or artifacts.
    • May not be effective in all games or applications.
  • Configuration: GPU scaling is typically enabled or disabled through the graphics driver control panel (e.g., NVIDIA Control Panel or AMD Radeon Settings). Users can usually select the scaling mode (e.g., "Display" or "GPU") and sometimes choose the upscaling algorithm.
  • Display vs. GPU Scaling:
    • Display Scaling: The monitor itself performs the upscaling. This is generally less desirable as monitors often have less sophisticated upscaling algorithms than modern GPUs.
    • GPU Scaling: The GPU performs the upscaling before sending the image to the monitor. This generally offers better image quality.

Here are some important aspects linked: